Within the past few days, I've also been finishing the design work on my character and producing a rough likeness to my artwork. Being a beginner in sculpting it's allowed me the opportunity to experiment and play with the human form however I must admit I found it rather complicated working with the epoxy clay's properties, being rather loose and delicate with features such as hair and arms and rather complicated when it came to added clothing, including the need to rotate my model causing some areas to be quite literally squished upon the slightest touch, leaving me a tad disappointed but overall rather pleased with my first attempt in the time given.

We've also recently been adding the finishing touches to the game's board and visual design, where we decided to use the shape of a star with the title "Star of the Lost City".
The platform in which characters battle is elevated and mounted on a flat board where ruins surround the base of the stage in a deserted wasteland-like arena.
To end the day, we printed out some general rule sheets and tried to keep the directions as concise and clear as possible, explaining special abilities, movement and battle encounters.
Vlog coming soon!










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